My memory isn't so good anymore. So as a note to myself below is the Ubuntu PPA and install commands for the excellent Playstation 2 emulator, PCSX2. I installed it under 13.10 (saucy), but I had to lie to the sources file and say I was 13.04 (raring). PCSX2 is written for 32-bit systems but when you install it on 64-bit it downloads and installs the 32-bit libraries needed to run it.
sudo add-apt-repository ppa:gregory-hainaut/pcsx2.official.ppa
sudo apt-get update
sudo apt-get install pcsx2-unstable
Sunday, July 28, 2013
PPSSPP v0.8.1-861-g408499c for Ubuntu Linux 13.10
I compiled up a build of PPSSPP version 0.8.1-861-g408499c for Ubuntu 13.10. All you need to do is decompress the tar.gz archive and run the PPSSPPSDL executable. It *SHOULD* fire up and just work. Note there is no audio decoder plugin for linux, so sorry I don't have one.
Download Here
NOTE: I compiled this on a 64-bit system. So it should be a 64-bit executable.
Download Here
NOTE: I compiled this on a 64-bit system. So it should be a 64-bit executable.
Thursday, July 25, 2013
Marvel - War of Heroes v1.4.1 APK for Android
For those who have an "unsupported device" (like the nexus 7) here is the Marvel - War of Heroes v1.4.1 apk for Android. Just download and install.
Download APK
Download APK
Friday, July 12, 2013
Final Fantasy XIV Beta and Wine
It look like Final Fantasy XIV A Realm Reborn Beta does not work under Wine (or Crossover). It installs from the downloaded installer fine but when it tries to open the launchpad it bombs out.
Wednesday, July 10, 2013
Crossover Wine Steam Nvidia Fedora 19 x64 Helper Post
On my Fedora 19 x64 system I needed to install a few extra i686 (or 32-bit) packages to get my gaming softwares to work. To do so I used the below yum command (it's a LONG one).
yum install isdn4k-utils.i686 cups-libs.i686 dbus-libs.i686 fontconfig.i686 mesa-libGLU.i686 gstreamer-plugins-base.i686 gstreamer.i686 gnutls.i686 libgphoto2.i686 gsm.i686 libjpeg-turbo.i686 openldap.i686 lcms-libs.i686 libmpg123.i686 openal-soft.i686 libpng.i686 sane-backends-libs.i686 libv4l.i686 libXcomposite.i686 libXcursor.i686 libXinerama.i686 libxml2.i686 libxslt.i686 openssl-libs.i686 nss-mdns.i686 gnupg:i686 gnupg xorg-x11-drv-nvidia-libs.i686
The gaming apps in question were Wine, Crossover and Steam. I suppose it'd apply to any other 32-bit game or OpenGL app.
yum install isdn4k-utils.i686 cups-libs.i686 dbus-libs.i686 fontconfig.i686 mesa-libGLU.i686 gstreamer-plugins-base.i686 gstreamer.i686 gnutls.i686 libgphoto2.i686 gsm.i686 libjpeg-turbo.i686 openldap.i686 lcms-libs.i686 libmpg123.i686 openal-soft.i686 libpng.i686 sane-backends-libs.i686 libv4l.i686 libXcomposite.i686 libXcursor.i686 libXinerama.i686 libxml2.i686 libxslt.i686 openssl-libs.i686 nss-mdns.i686 gnupg:i686 gnupg xorg-x11-drv-nvidia-libs.i686
The gaming apps in question were Wine, Crossover and Steam. I suppose it'd apply to any other 32-bit game or OpenGL app.
Pithos Pandora Client in Fedora 19 / 20
I had a dickens of a time trying to find Pithos packages for Fedora 19. At a loss for answers I figured I'd build it myself. After searching Google for a bit I came up with
http://blog.seventhmoon.info/blog/2012/07/31/getting-pithos-to-work-in-fedora-16-17/12/07/31/getting-pithos-to-work-in-fedora-16-17/
It's for Fedora 16 and 17 but it worked for Fedora 19 just fine. Below is a rehash of the steps needed to download and compile Pithos.
Step 1 - Input this command to add the rpmfusion repositories. One long command.
yum localinstall --nogpgcheck http://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-stable.noarch.rpm http://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-stable.noarch.rpm
Step 2 - Input this yum command to install dependencies for Pithos. One long command.
yum install python pyxdg pygobject2 pylast gstreamer-python notify-python gtk2-python dbus-python gstreamer-plugins-good gstreamer-plugins-bad gstreamer-plugins-ugly python-distutils-extra git python-setuptools
Step 3 - Where the magic happens. We download the source, compile and install. Three seperate commands, one on each line.
git clone https://github.com/kevinmehall/pithos.git
cd pithos
sudo python setup.py install --prefix=/usr
http://blog.seventhmoon.info/blog/2012/07/31/getting-pithos-to-work-in-fedora-16-17/12/07/31/getting-pithos-to-work-in-fedora-16-17/
It's for Fedora 16 and 17 but it worked for Fedora 19 just fine. Below is a rehash of the steps needed to download and compile Pithos.
Step 1 - Input this command to add the rpmfusion repositories. One long command.
yum localinstall --nogpgcheck http://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-stable.noarch.rpm http://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-stable.noarch.rpm
Step 2 - Input this yum command to install dependencies for Pithos. One long command.
yum install python pyxdg pygobject2 pylast gstreamer-python notify-python gtk2-python dbus-python gstreamer-plugins-good gstreamer-plugins-bad gstreamer-plugins-ugly python-distutils-extra git python-setuptools
Step 3 - Where the magic happens. We download the source, compile and install. Three seperate commands, one on each line.
git clone https://github.com/kevinmehall/pithos.git
cd pithos
sudo python setup.py install --prefix=/usr
Also, I think the original author sums it up best with...
Saturday, July 6, 2013
Dolphin Emulator 3.5 Fedora 19 Build Instructions
This little ditty is based on the official Dolphin Emulator Linux build guide located at https://code.google.com/p/dolphin-emu/wiki/Linux_Build . The official guide is for Debian, Ubuntu and variants. This one is NOT, it's for Fedora 19.
Introduction
Dolphin Emulator runs on 32 and 64 bit Fedora 19 installs. The below instructions explain how to build Dolphin Emulator on Fedora 19 using the cmake system.
Setting up to Build
First you'll need to install the libraries to compile Dolphin Emu. Use the below yum commmand to install all of them.
yum install git cmake-fedora gcc-c++ wxGTK-devel SDL-devel Cg bluez-libs-devel readline-devel alsa-lib-devel pulseaudio-libs-devel libao-devel glib2-devel openal-soft-devel ffmpeg-devel glew-devel lzo-devel portaudio-devel pango-devel
Next you'll want to pull down the source.
git clone https://code.google.com/p/dolphin-emu/ dolphin-emu
Next you'll want to change into the created directory:
cd dolphin-emu
Later if you want to update your local source issue the command:
git pull origin
Building
Create a build subdirectory, and change into it:
mkdir Build && cd Build
Configure the build:
cmake ..
You may also want to change the install prefix by adding "-D CMAKE_INSTALL_PREFIX=/new/path". Note that this path does not need to be absolute. cmake will complete it to its absolute equivalent. The default prefix is "/usr". This means that the executable will be installed as "/usr/bin/dolphin-emu", the plugins will be installed into "/usr/lib/dolphin-emu", and the shared data files will be installed into "/usr/share/dolphin-emu".
From here build and install in the standard make way:
make && make install
Note that you may need superuser privileges for the last command.
Running Dolphin
You can run dolphin from anywhere by typing:
dolphin-emu
If you changed the prefix and $prefix/bin is not in your path, then you will have to precede this with the path to the executable.
Introduction
Dolphin Emulator runs on 32 and 64 bit Fedora 19 installs. The below instructions explain how to build Dolphin Emulator on Fedora 19 using the cmake system.
Setting up to Build
First you'll need to install the libraries to compile Dolphin Emu. Use the below yum commmand to install all of them.
yum install git cmake-fedora gcc-c++ wxGTK-devel SDL-devel Cg bluez-libs-devel readline-devel alsa-lib-devel pulseaudio-libs-devel libao-devel glib2-devel openal-soft-devel ffmpeg-devel glew-devel lzo-devel portaudio-devel pango-devel
Next you'll want to pull down the source.
git clone https://code.google.com/p/dolphin-emu/ dolphin-emu
Next you'll want to change into the created directory:
cd dolphin-emu
Later if you want to update your local source issue the command:
git pull origin
Building
Create a build subdirectory, and change into it:
mkdir Build && cd Build
Configure the build:
cmake ..
You may also want to change the install prefix by adding "-D CMAKE_INSTALL_PREFIX=/new/path". Note that this path does not need to be absolute. cmake will complete it to its absolute equivalent. The default prefix is "/usr". This means that the executable will be installed as "/usr/bin/dolphin-emu", the plugins will be installed into "/usr/lib/dolphin-emu", and the shared data files will be installed into "/usr/share/dolphin-emu".
From here build and install in the standard make way:
make && make install
Note that you may need superuser privileges for the last command.
Running Dolphin
You can run dolphin from anywhere by typing:
dolphin-emu
If you changed the prefix and $prefix/bin is not in your path, then you will have to precede this with the path to the executable.
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